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Students can take classes from the following departments.
New Media Concentration
Broadcasting, Telecommunications and Mass Media | Link to Web Site
Film and Media Arts | Link to Web Site
Journalism | Link to Web Site
Theater | Link to Web Site
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NMIC 001 Intro to Interdisciplinary New Media
3 credits
Professor Hana Iverson
Prerequisite: No prerequisites for this course.
NMIC 001 055237
BTMM 189 055246
FMA 292 087681
JPRA 189 087694
3 credits
Tuesday and Thursday 1:10 - 2:30
Tuttleman 4
This is a foundation level course that looks at community, both on-
line and in real life. The class will investigate public and private
communication forms, social responsibility and roles, and the way in
which media informs and influences these relationships. The final
project will be to produce a class web site that is based on, but
different from, existing on-line communities.
Syllabus
Student Work
Special Topics: Design and Visual Language
Adjunct Professor Elizabeth Kilroy
NMIC 0391, 088248
FMA 391, section 003 088256
4 credits
Monday and Wednesday 10:40 - 12:30
Tuttleman 0391
No pre-requisite
Exploring the principles of visual language and the concepts of
graphic design for the web and print. Surveying all forms of graphic
and interface design for advanced web-based projects. Design
applications include Dreamweaver, ImageReady, Fireworks,
Photoshop and Flash. Pre-requisite for Advanced Dynamic Web.
Syllabus
Student Work
Upcoming new NMIC Classes Fall 2005:
Special Topics: Advanced Dynamic Web
Elizabeth Kilroy (NMIC) and Howard Walowitz (CIS)
NMIC 0391 section 2
Monday and Wednesday 1:40 - 3:30
Tuttleman 8
This combined course for NMIC and the department of Computer
and Information Science will provide students with a critical,
conceptual and practical understanding of dynamic web design
principles and programming. Topics to be covered will include;
interface and interactive design and coding (HTML, DHTML, CSS
and JavaScript), and motion graphic principles using Flash and
Actionscript. ?Students will work in cross-disciplinary teams to learn
concepts and procedures together in a hands-on, interactive
environment. Midway through the course, participants can choose
the artistic or technical approach. They then create an advanced web
site working with the appropriate tools. Emphasis will be placed on
developing innovative projects.
Special Topcs: Toys of Life
Hana Iverson and Rolf Lakaemper (CIS)
NMIC 0393 section 001
Monday and Wednesday 3:40 - 5:30
Tuttleman 8
In cooperation with the Department of Computer and Information
Science, this new course will investigate social and spatial
interaction with autonomous robotic toys (Lego Mindstorms). We will
playfully invent, implement and evaluate models of human behavior
that form the basis of social convention and interaction. Topics range
from robotic science: mapping the spatial environment from given
sensor data, to higher levels of behavior: how do we communicate
with each other, and how do we react to our environment, e.g. used
for player simulation in computer games.
The collaboration between NMIC and CIS offers the opportunity to
approach topics from different angles, inspiring creative ideas by
teaming students of both departments. ?Students with little or no
programming background will be guided to program their own
robots.
Neighborhood Narratives
Hana Iverson
NMIC 0393 section 401
Friday 10:40 ? 2:30
Center City
The Neighborhood Narratives curriculum explores the social and
cultural impacts of the convergence of place and mobile
technologies through techniques of interdisciplinary investigation.
Students will use methods of cultural and visual anthropology to
document facets of these neighborhoods with text, pictures and
recordings. ?These place-based annotations will be connected and
archived using a variety of digital technologies (primarily the web
and mobile telephones). No prior technological expertise is required,
as the predominant focus will be on creating and understanding
different viewpoints about the city.
This project will link the international campuses of Temple University
around a shared educational experience. Neighborhood Narratives
classes at each participating campus will communicate with each
other throughout the semester to share their varying methods and
research results as they explore the everyday experience of their
particular city. ?These networked group sessions will allow the
students? own work to benefit from the different cultural approach that
each campus offers.
Syllabus
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NMIC 002 Intro to Interdisciplinary New Media
3 credits
Professor Hana Iverson
NMIC 002 055237
BTMM 189 055246
FMA 292 087681
JPRA 189 087694
Prerequisite: NMIC 001
Monday and Wednesday 10:40 - 12:10
This is a foundation level course that builds on the concept of community
that was investigated in NMIC 001. From a localized on-line group
community, we will now look at a larger public community, investigating how
to engage with a broad audience. The class assignment will be to
design and develop an interactive kiosk (free standing computer station) in public space.
Syllabus
Student Work
Special Topics: The Game of Life
NMIC 393 082712
FMA 393 087718
FMA 902 087736
BTMM 389 087747
JPRA 393 087705
4 credits
Tuesday 10:00 - 2:00
No pre-requisite
Co-taught by Professors Hana Iverson (NMIC) and Sarah Drury (FMA)
Human-computer interaction will be explored within the dynamics of game parameters. Reviewing
a broad sample of work that looks at media intersections with everyday reality across the
fields of journalism, film, television, new media, theater and games. The final assignment
will be to create a game that other people can play that creates an interface in real or
virtual space (or a combination there-of). Pre-requisite for Advanced Game Design Fall '05 or
Spring '06.
Syllabus
NMIC 0302 New Media Synthesis
NMIC 0302 053912
Professor Hana Iverson
4 credits
Thursday 10:00 - 2:00
Pre-requisite Intro to New Media 001 and 002 or equivalent
A capstone course for students in the New Media Interdisciplinary Concentration. A studio and critique based class
for the development of a portfolio project suitable for grant and school applications. Projects will be
conceptualized, laid out in an information architecture structure, prototyoed and written about in a proposal format.
Syllabus
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BTMM 175 Introduction to Digital Audio
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
This course is an introduction to sound design principles and recording
techniques for multitrack production. As students examine design
theory and technical practices, they learn the functioning and
operation of the tools of the trade using lower-end digital
audio workstations - microphones, mixing consoles, loudspeakers
and audio tape recorders as
well as rudimentary acoustical physics. Considerable time is
also spent on critical listening skills and design aesthetics.
Lab course.
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BTMM 322/722 - Legal and Ethical Issues in New Media
3 credits
Jan Fernback
Prerequisite: No prerequisites for this course.
This course begins with broad legal and ethical issues surrounding
the mass media and includes case studies and issues dealing
specifically with new media. The course examines issues such
as copyright (intellectual
property), privacy, and freedom of expression in the digital
environment. Discussion course.
http://astro.temple.edu/~fernback/322.html
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BTMM 349 Advanced Topics in Social Processes: New Media Theories and Issues
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
This course focuses on communication theories and issues that apply
to new media technologies. It examines informational uses
and social consequences of new media, e-commerce, work in
the information age, the digital divide and access questions,
policy concerns, privacy, online security, copyright, democracy,
and politics. Discussion course.
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BTMM 364/764 Creating a Media Business
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
Principles of building ones own media business. Student projects
involve a start-to-finish plan for a profit or non-profit media
organization including market assessment, financing, and contracting.
Lab course.
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BTMM 373 Making Corporate and Multi-Media Productions
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
The need to understand and create corporate and educational multi-media
productions is rapidly expanding. From kiosks to video walls
to the
Internet, explore the development of material for a variety
of audiences. Learn how to communicate and enhance your organizations
message through practical experience with advice from a professional.
Lab course.
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BTMM 375 Cybermedia Workshop
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
Hands-on development of content using new media forms. Students will
be involved in the design, scripting, and production of one
or more programs. Projects may include interactive programs,
"edutainment" games, multimedia presentations, "Kiosk"
information service appropriate for CD-ROM, online service,
or broadband distribution to businesses, schools, or consumers.
Lab course.
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BTMM 545 Social History of Mass Communication
Topic: "Mapping New Media: The Social and Cultural History of New Media"
3 credits
Barry Vacker
Prerequisite: No prerequisites for this course.
The 1964 New York World's Fair celebrated the arrival of computers, telecommunications, and even cyberspace, with the Fair icon offering the first "map" of the electronic media world. In 1965, Jean-Luc Godard wrote and directed Alphaville, the New Wave classic that offered the first cinematic critique of computers and new media. In 1964, Marshall McLuhan heralded the arrival of the "global village," offering the first theoretical construct for mapping the social and cultural effects of electronic and digital media. In the ensuing 40 years, virtually all textual and cinematic models of the effects of new media ? computers, cyberspace, virtual reality, the Internet ? are situated on theoretical trajectories born in the Sixties. Employing a dual reading of seminal texts and classic films, this course examines the critical and cultural responses to new media, while situating contemporary media within the shifting terrains of the postmodern world.
Texts:
The Cyber Reader: Critical Readings for the Digital Era, Neil Spiller, ed. (Phaidon, 2002)
The Medium is the Massage, Marshall McLuhan (Hardwired, 1996)
Simulacra and Simulation, Jean Baudrillard (University of Michigan, 1981)
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BTMM 339/588 New Media and the Popular Imagination
3 credits
Barry Vacker
Prerequisite: No prerequisites for this course.
This course explores how "new media" have been situated in the public imagination, from computers to cyberspace to virtual reality. The course is organized according to decade, with students reading the textbook and online readings, in combination with viewing select videos, TV shows, and film clips. Students will critically examine the dreams and fears of computers in their everyday use, from science to education, government to commerce, media to entertainment. At the end of this course, students will understand how perceptions and expectations of new media have changed over the past six decades.
The Fifties: computers make debut in Hollywood film, in-part designed by engineers from Disneyland.
The Sixties:1964 World's Fair celebrates arrival of the space age and the information age, with computers for public use debuting at the Fair. Computers are immortalized in visions like 2001: A Space Odyssey.
The Seventies: computers transform over the decade, expanding from being tools for corporate accounting to video games in the household. PCs emerge from Silicon Valley.
The Eighties: PCs begin on the desktop and end on the laptop, transforming people like Bill Gates into billionaires while creating fears of Orwell's Big Brother.
The Nineties: Cyberspace, Amazon, and the Internet become household names, while millions create personal web pages and corporations embrace e-commerce. Webcams bring surveillance into the home, while singles mate via the computer. New media and mass media become almost interchangeable in the global media landscape.
The 2000s:Cynicism and uncertainty arise as NASDAQ and dotcoms collapse,
yet new media still proliferate, from Hollywood to Wall Street to Main Street.
Text: Computers: An Illustrated History, by Christian Wurster (Taschen Press, 2002).
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BTMM 249 New Media Colloquium
1 credit
Barry Vacker
Prerequisite: No prerequisites for this course.
It has been twenty years since the personal computer "moved in" the household, as portrayed in the Time cover of Jan 3, 1983. In this famed cover story, the editors at Time designated the computer to replace the person in becoming "the machine of the year." Two decades later, computers have permeated the fabric of culture and society, leaving very little untouched. This colloquium probes the ways computers and new media have permeated culture, focusing on several topics that are of current and future interest to undergraduate new media students ? e-commerce, movies, sports, war, surveillance, wearable computers, virtual reality, and artificial intelligence. In keeping with the spirit of the class, all readings are from online sources.
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BTMM 389 Advanced Topics: Broadband Authoring
Susan Jacobson
This is an advanced production course that will focus on creating innovative content for digital broadcasting and the broadband Internet. In 2007, the U.S. will adopt a digital broadcasting system that will have the potential to combine the audio-visual production qualities of HDTV and the functionality of the Internet. Using tools like Macromedia Director, Macromedia Fireworks and digital audio/video distribution technologies, students will create prototypes of broadband programming content and interfaces for digital TV and radio. We will assess the current status of the digital broadcasting industry, and look ahead to determine the forms that will define the next wave of its development.
Prerequisites: Students must be proficient in one of the following: Web publishing, digital video production, digital audio production.
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FMA 241 Experimental Video and Multi-Media
3 credits
Peter d'Agostino
Prerequisite: No prerequisites for this course.
Intensive laboratory and field experience exploring personal,
aesthetic, and social applications of video-utilizing camcorders,
editing, and multi-media facilities. This course includes
regularly scheduled screenings of significant experimental
video and multimedia projects. Lab course.
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New Media Survey
FMA 196
NMIC 196
Open to all SCT students
Prof. Sarah Drury
New media technologies and practices continue to change the way
we communicate, entertain ourselves, get information, wage politics
and war, engage with art, understand ourselves, each other and the
world. How did we get here? This lecture course surveys the history,
theory and practice of new media art and communications forms.
The course draws on readings, the internet, media and speakers to
look into the historical and cultural contexts embedded in media
technologies. The computer will be studied as a vehicle that extends
the body, mind and senses, social interactions and public space.
the url for the syllabus is:
http://isc.temple.edu/sdrury/survey |
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FMA 245 Multimedia Production
3 credits
Sarah Drury
Prerequisite: No prerequisites for this course.
This cross-disciplinary course introduces the concepts and
techniques of interactive digital media. Students gain a diverse
technical foundation through interactive telecommunications
projects that both critique the negative trends of these media
and explore the expanded human vision they offer. Concept
areas will include: animation and sequential art; graphic
& interface design; interaction design; hypermedia structures
of storytelling; virtual spaces and communities; online publication;
webcasting; authoring language basics; and Physical Computing. Lab course.
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FMA 292/BTMM 250:Production of Media Culture II/Media and Cultural Differences
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
Students will use principles of media literacy to use technology as an agent of expression about the world they inhabit. SCT students will work with William Penn High school students to collaborate on a multimedia project involving social change within the local community. Coursework will emphasize technology and social change; aspects of visual literacy; and media activism, and students will learn hands-on video production and web design techniques. Lab course.
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FMA 354/654 New Technologies Lab
3 credits
Peter d'Agostino
Prerequisite: No prerequisites for this course.
Exploration, study, design, production, and implementation of hypermedia
projects including interactive and computer controlled video, computer graphics, digital sound, videodisc, virtual reality, and other emerging technologies. Interdisciplinary collaborations will be encouraged between FMA, BTMM, Computer Science, Engineering, Architecture, Art and Music. Lab course.
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JPRA 317 Intermedia Design, Writing and Analysis Production
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
An advanced multi-media course examining the production, design and theory of online advertising and public relations. Students opportunity to construct a comprehensive Web presence for a real-world client. Lab course.
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JOUR 518: Contemporary Issues in Journalism
3 credits
Andrew Mendelson
Prerequisite: No prerequisites for this course.
No description available
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JOUR C055: Journalism and Society
3 credits
Andrew Mendelson
Prerequisite: No prerequisites for this course.
No description available
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JOUR 381 Online Magazine
3 credits
Fabienne Darling-Wolf
Prerequisite: No prerequisites for this course.
In this course students produce an entire issue of an online magazine as
they would in the real world. They develop the magazine's concept and
philosophy, research its audience, sell advertising, write copy and take
photographs, and lay out and design the entire publication.
http://www.temple.edu/philapeople
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JRPA 457 Publishing to the Internet
Susan Jacobson
This course will cover the basics of formatting and publishing journalistic stories
for distribution on the Web. Students are assumed to have limited knowledge of digital media production, and a richer knowledge of journalistic practices. This
course will provide students with an opportunity to experiment with new ways of telling stories that incorporate images, sounds and audience feedback loops
as well as written text.
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Theater 390 Independent Studies in Sound
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
This course is an introduction to sound design and engineering
for theater. Students learn the process of collecting and
creating sounds, then engineering the production media via
analog and digital methods.Lab course.
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Theater 353/551 Creativity in Lighting
3 credits
Teacher's name goes here
Prerequisite: No prerequisites for this course.
This course explores places the lighting designer can go as starting points for the design process. Projects done in the Light Lab will be based on many ideas - reality, art, music, etc. The class focuses on projects, using new computer-aided techniques, with design principles growing out of the exercises. Lab course.
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Theater 319 Acting for Film and TV / FMA 322 Film Performance
3 credits
Teacher's name goes here
Prerequisite: This course is designed for theater majors.
This course is designed for theater majors to develop their skills before the camera. Actors are given experience in texts for commercials, soap operas, sit-coms, and film scenes, so that they are prepared for auditions in these areas. (Non-Theater majors must audition).
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