PRESENCE 2007
The 10th Annual International Workshop on Presence
October 25 - 27
Barcelona, Spain
Conference Format & Program
Like the earlier workshops, PRESENCE 2007 will have an interactive format
in which all participants (attendees, presenters, invited speakers) attend
each of the sessions as well as several social events, allowing participants
to exchange ideas and build knowledge together as the conference progresses.
CONFERENCE PROGRAM (updated Oct. 18)
OVERVIEW
DAY 0: Wednesday October 24, 2007
DAY 1: Thursday October 25, 2007
DAY 2: Friday October 26, 2007
DAY 3: Saturday October 27, 2007
DAY 0: Wednesday October 24, 2007
| 07.00 pm |
ISPR Board of Directors Meeting
Location TBA
Chair: Matthew Lombard, President, ISPR |
DAY 1: Thursday October 25, 2007
| 8:00 - 9:00 am |
Registration |
| |
|
| 9:00 - 9:15 |
Welcome
Giulio Ruffini |
| |
|
| 9:15 - 10:00 |
10 Years of Presence Conferences: Impressions, Anecdotes and Lessons
Learnt
Wijnand IJsselsteijn and Matthew Lombard |
| |
|
| 10:00 - 10:30 |
Coffee Break |
| |
|
|
Paper Session 1:
Wired for Sound: The Role and Importance of Audio
in Presence Research |
| |
|
| 10:30 - 10:50 |
When What You Hear is What You See: Presence and Auditory-Visual Integration
in Virtual Environments
Pontus Larsson, Daniel Västfjäll,
Pierre Olsson, and Mendel Kleiner |
| |
|
| 10:50 - 11:10 |
Effects of Non-Diegetic Information on Presence: A Content Manipulation
Experiment
David Nunez |
| |
|
| 11:10 - 11:30 |
Interactive Sonification of the Spatial Behavior of Human and Synthetic
Characters in a Mixed-Reality Environment
Sylvain Le Groux, Jonatas
Manzolli and Paul Verschure |
| |
|
| 11:30 - 11:40 |
Whole-Body Vibration Influences Sound Localization in the Median Plane
Ana
Tajadura-Jiménez, Aleksander Väljamäe, Norimichi Kitagawa,
and Hsin-Ni Ho |
| |
|
| 11:40 - 12:00 |
Short break - stretch legs |
| |
|
|
Paper Session 2:
Minding the Body: Embodiment and Presence |
| |
|
| 12:00 - 12:20 pm |
Listening, Corporeality and Presence
Phil Turner,
Susan Turner and Iain McGregor |
| |
|
| 12:20 - 12:40 |
Self-Attribution and Telepresence
Antal Haans and Wijnand IJsselsteijn |
| |
|
| 12:40 - 13:00 |
Influence of Exocentric Avatars on the Sensation of Presence in Room-mounted
Virtual Environments
Jakob Valvoda, Torsten Kuhlen and Christian
Bischof |
| |
|
| 13:00 - 14:30 |
Lunch Break |
| |
|
| 14:30 - 16:00 |
Panel Session 1:
Body Ownership and Representation – Towards a
Theory of Presence?
Mel Slater, Henrik Ehrsson and Olaf Blanke |
| |
|
| 16:00 - 16:20 |
Short break - stretch legs |
| |
|
| 16:20 - 17:50 |
Panel Session 2:
Social Impact
PEACH |
DAY 2: Friday October 26, 2007
|
Paper Session 3:
Presence: Concept, Measurement, and
Implications |
| |
|
| 9:00 - 9:20 am |
Presence as External Versus Internal Experience: How Form, User,
Style, and Content Factors Produce Presence from the Inside
Matthew
Jones |
| |
|
| 9:20 - 9:30 |
The Intentional Basis of Presence
Phil Turner |
| |
|
| 9:30 - 9:50 |
A Presence Measure for Virtual Reality and Telepresence Based on Multimodal
Conflicts
Martin Kuschel, Franziska Freyberger, Martin Buss, and
Berthold Färber |
| |
|
| 9:50 - 10:10 |
The Effect of Task and Ownership on Time Estimation in Virtual Environments
Karin
Hägni, Kynan Eng, Marie-Claude Hepp-Reymond, Lisa Holper, Birgit
Keisker, Ewa Siekierka and Daniel C. Kiper
|
| |
|
| 10:10 - 10:20 |
Quality in Qualitative Methods
Susan Turner and Phil Turner |
| |
|
| 10:20 - 10:30 |
The Ethical and Societal Implications of Presence
from a Distance
Pericle
Salvani |
| |
|
| 10:30 - 11:00 |
Coffee Break |
| |
|
| 11:00 - 12:30 |
Panel Session 3:
Urban Mixed Realities: Challenges to the Traditional
View of Presence
Rod McCall, Ina Wagner, Kari Kuutti, and Guilio
Jacucci |
| |
|
| 12:30 - 14:00 pm |
Lunch Break (finger food/ tapas) + Poster Session |
| |
|
|
Paper Session 4:
Digital Games and (Social) Presence |
| |
|
| 14:00 - 14:20 |
Multitasking, Presence & Self-Presence on the
Wii
Rabindra
Ratan, Michael Santa Cruz, and Peter Vorderer |
| |
|
| 14:20 - 14:40 |
Effects of Networked Interactivity in Educational Games: Mediating Effects
of Social Presence
Kwan Min Lee, Eui Jun Jeong, Namkee Park, and
Seoungho Ryu |
| |
|
| 14:40 - 14:50 |
Presence and Emotion in Computer Game Players during 1st Person
vs. 3rd Person Playing View: Evidence from Self-Report, Eye-Tracking, and
Facial Muscle Activity Data
Kari Kallinen, Mikko Salminen,
Niklas Ravaja, Ryszard Kedzior and Maria Sääksjärvi |
| |
|
| 14:50 - 15:00 |
Individual Differences in Virtual Environments. An Experimental
Research on Emotions, Behaviour and Sense of Presence in Second Life
Maria
Grazia Strepparava, Marco Omar Harb, Selena Russo, Federico Zorzi, Alessandro
Rizzi |
| |
|
| 15:00 - 15:20 |
Digital Games as Social Presence Technology: Development of the Social
Presence in Gaming Questionnaire (SPGQ)
Yvonne de Kort, Wijnand
IJsselsteijn, and Karolien Poels |
| |
|
| 15:20 - 15:40 |
Tea Break |
| |
|
|
Paper Session 5:
Social Presence, Connectedness and Communcation
Technologies |
| |
|
| 15:40 - 16:00 |
Effects of Simulated Gaze on Social Presence, Person Perception
and Personality Attribution in Avatar-Mediated Communication
Gary
Bente, Felix Eschenburg and Lisa Aelker |
| |
|
| 16:00 - 16:20 |
Construct Validation of the Concepts Social Presence,
Emotional Presence and Connectedness and an Application of Zajonc’s
Social Facilitation Theory to Social Presence Research
Mariek Vanden
Abeele, Keith Roe, Mario Pandelaere |
| |
|
| 16:20 - 16:40 |
Perception of Multimodal Feedback Inconsistency in an Interactive Tracking
Task
Raphaela Groten, Jens Hölldampf, Zheng Wang, and Martin
Buss |
| |
|
| 16:40 - 16:50 |
Detecting Attention through Telepresence
Stefano Levialdi, Alessio
Malizia, Teresa Onorati, Enver Sangineto, Nicu Sebe |
| |
|
| 16:50 - 17:00 |
Virtual Environments and Other Media for Being There Together:
Towards a Convergence of Technologies, Uses, and Research Agendas
Ralph
Schroeder |
| |
|
| 17:00 - 17:15 |
Short break - stretch legs |
| |
|
| 17:15 - 18:30 |
Panel Session 4:
Presence Grand Challenge
PEACH
|
| |
|
| 21:00 - |
Conference Dinner (included in registration fees) |
DAY 3: Saturday October 27, 2007
|
Paper Session 6:
Educational and Cultural Effects |
| |
|
| 10:00 - 10:20 am |
A Critical Examination of Presence Applied to Cultural Heritage
Laia
Pujol Tost and Erik Malcolm Champion |
| |
|
| 10:20 - 10:40 |
Story Worlds and Virtual Environments: Learning from Oral Storytelling
Ilda Ladeira and David Nunez |
| |
|
| 10:40 - 11:00 |
Investigating the Effectiveness of a Telepresence-Enabled Cognitive Apprenticeship
Model of Teacher Professional Development
R. Shawn Edmondson |
| |
|
| 11:00 - 11:10 |
Infinite Infants & Telematic Playspaces: Presence
and Pretense
Katina
Hazelden |
| |
|
| 11:10 - 11:30 |
Coffee Break |
| |
|
|
Paper Session 7:
Presence Experimentation |
| |
|
| 11:30 - 11:50 |
It is REALLY a Smaller (and Smaller) World: Presence and Small Screens
Cheryl Campanella Bracken and Gary Pettey |
| |
|
| 11:50 - 12:00 |
Presence Predicts False Memories of Virtual Environment Content
Bertus Labuschagne, David Nunez and Edwin Blake |
| |
|
| 12:00 - 12:10 pm |
Longitudinal Effects on Presence: Suspension of Disbelief or Distrust
of Naive Belief?
Edwin Blake, David Nunez and Bertus Labuschagne |
| |
|
| 12:10 - 12:20 |
The Making of a Presence Experiment: Responses to Virtual Fire
Bernhard
Spanlang, Torsten Fröhlich, Vanessa F. Descalzo, Angus Antley and
Mel Slater |
| |
|
| 12:20 - 14:00 |
Lunch Break (finger food/ tapas) + Poster Session |
| |
|
|
Paper Session 8:
Brain Imaging, VR Therapy and Rehabilitation |
| |
|
| 14:00 - 14:20 |
Neural Correlates of Imagery Induced by the Ambient Sound
Akiko Callan and Hiroshi Ando |
| |
|
| 14:20 - 14:30 |
An MRI Compatibility Study of a Fabric Sensing Glove for Sensory-Motor
Brain Activity Exploration
Nicola Vanello, Valentina Hartwig, Mario Tesconi, Giuseppe Zupone, Nicola
Sgambelluri, Alessandro Tognetti, Emiliano Ricciardi, Enzo P. Scilingo,
A. Bicchi, P. Pietrini, D. De Rossi and L. Landini |
| |
|
| 14:30 - 14:40 |
Physiological Responses during Performance within a Virtual Scenario
for the Rehabilitation of Motor Deficits
Mónica Cameirão, Sergi Bermúdez i Badia, Kumar Mayank,
Christoph Guger and Paul Verschure |
| |
|
| 14:40 - 15:00 |
Presence and the Bond Between Patients and their Psychotherapists
in the Cognitive-Behavior Therapy of Panic Disorder with Agoraphobia
Delivered in Videoconference
Stéphane Bouchard, Geneviève Robillard, André Marchand,
Patrice Renaud and Giuseppe Riva |
| |
|
| 15:00 - 15:10 |
Effects of Virtual Reality Immersion in Individuals with Central
Nervous System Injury
S. Flynn, S. Copar, N. Ghate, M. Harris, P. Palma and A. Bender |
| |
|
| 15:10 - 15:30 |
A Preliminary Study of Shy Males Interacting with a Virtual Female
Xueni Pan and Mel Slater |
| |
|
| 15:30 - 15:50 |
Tea Break |
| |
|
|
Paper Session 9:
Designing Presence: Environments and Technology |
| |
|
15:50 - 16:10
|
Considering the Role of Presence in the Conceptual Design of Interior
Architectural Environments
Marisha McAuliffe |
| |
|
16:10 - 16:30
|
Are You There? Active Attention for Person Tracking in Mixed Reality
Environments
Zenon Mathews, Sergi Bermúdez i Badia, and
Paul Verschure |
| |
|
16:30 - 16:50
|
The eXperience Induction Machine and its Role in the Research on Presence
Ulysses
Bernardet, Sergi Bermúdez i Badia, and Paul Verschure |
| |
|
16:50 - 17:00
|
Delivering Environmental Presence through Procedural Virtual Environments
Lukas
Zimmerli and Paul Verschure |
| |
|
17:00 - 17:10
|
Visual Experience of 3D-TV with Pixelated Ambilight
Pieter Seuntiens,
Ingrid Vogels, and Arnold van Keersop |
| |
|
17:10 - 17:20
|
A Data-Glove with Vibro-Tactile Stimulators for Virtual Social Interaction
and Rehabilitation
Silvia Pabon, Edoardo Sotgiu, Rosario Leonardi,
Cristina Brancolini, Otniel Portillo-Rodriguez, Antonio Frisoli, Massimo
Bergamasco |
| |
|
17:20 - 17:30
|
Design and Performance of a Haptic Data Acquisition Glove
Zheng
Wang, Jens Hoelldampf, and Martin Buss |
| |
|
| 17:30 - 17:45 |
Conference Wrap-up and Close |
Friday
12:30 - 14:00
and
Saturday
12:20 - 14:00
|
Posters (alphabetically by first author) |
| |
|
| |
Common Frame of Reference in Collaborative Virtual Environments
and their Impact on Presence
Amine Chellali, Cedric dumas, Isabelle MilleVille, and Erci Nouri |
| |
|
| |
Human Hand Modeling for Realistic Manipulation
Salvador Cobos, Manuel Ferre, Javier Ortego, and M. A. Sanchéz Urán |
| |
|
| |
Telepresence Based On Remote Real Time Control of A Robot with
Brain Waves
R. Grave De Peralta, Q. Noirhomme, J. Philips, G. Vanacker, M. Nuttin,
and S. Gonzalez Andino |
| |
|
| |
Presence and the Design of
Trust
Caroline Nevejan |
| |
|
| |
Realism vs. Reality: Creating Virtual Reconstructions of Architectural
Artifacts
Slawomir Nikiel |
| |
|
| |
Enhance Presence by Subjective Significance
Einat Ofek and Miriam Reiner |
| |
|
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Feeling Crowded? Exploring Presence in Virtual Crowds
Nuria Pelechano, Catherine R. Stocker, and Norman I. Badler |
| |
|
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Consciousness of the Self and the Body and Presence Studies
Maria V Sanchez-Vives and Mel Slater |
| |
|
| |
Perception of Facial Emotion in Video Clips for Supporting Connected
Presence
Jeremy Thorne |
| |
|
| |
Interactive Mixed Reality Narrative in the Experience Induction Machine
Paul Verschure, Anna Mura, Carmen Platero, and Narcis Pares |
| |
|
| |
Presence vs. Flow in the Context of Computer Games
David Weibel, Bartholomäus Wissmath, and Rudolf Groner |
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