PRESENCE 2007
The 10th Annual International Workshop on Presence

October 25 - 27
Barcelona, Spain

Conference Format & Program

Like the earlier workshops, PRESENCE 2007 will have an interactive format in which all participants (attendees, presenters, invited speakers) attend each of the sessions as well as several social events, allowing participants to exchange ideas and build knowledge together as the conference progresses.

CONFERENCE PROGRAM (updated Oct. 18)

OVERVIEW

DAY 0: Wednesday October 24, 2007

DAY 1: Thursday October 25, 2007

DAY 2: Friday October 26, 2007

DAY 3: Saturday October 27, 2007

 


DAY 0: Wednesday October 24, 2007

07.00 pm ISPR Board of Directors Meeting

Location TBA
Chair: Matthew Lombard, President, ISPR

 


DAY 1: Thursday October 25, 2007

8:00 - 9:00 am Registration
   
9:00 - 9:15 Welcome
Giulio Ruffini
   
9:15 - 10:00 10 Years of Presence Conferences: Impressions, Anecdotes and Lessons Learnt
Wijnand IJsselsteijn and Matthew Lombard
   
10:00 - 10:30 Coffee Break
   
Paper Session 1:
Wired for Sound: The Role and Importance of Audio in Presence Research
   
10:30 - 10:50 When What You Hear is What You See: Presence and Auditory-Visual Integration in Virtual Environments
Pontus Larsson, Daniel Västfjäll, Pierre Olsson, and Mendel Kleiner
   
10:50 - 11:10 Effects of Non-Diegetic Information on Presence: A Content Manipulation Experiment
David Nunez
   
11:10 - 11:30 Interactive Sonification of the Spatial Behavior of Human and Synthetic Characters in a Mixed-Reality Environment
Sylvain Le Groux, Jonatas Manzolli and Paul Verschure
   
11:30 - 11:40 Whole-Body Vibration Influences Sound Localization in the Median Plane
Ana Tajadura-Jiménez, Aleksander Väljamäe, Norimichi Kitagawa, and Hsin-Ni Ho
   
11:40 - 12:00 Short break - stretch legs
   
Paper Session 2:
Minding the Body: Embodiment and Presence
   
12:00 - 12:20 pm Listening, Corporeality and Presence
Phil Turner, Susan Turner and Iain McGregor
   
12:20 - 12:40 Self-Attribution and Telepresence
Antal Haans and Wijnand IJsselsteijn
   
12:40 - 13:00 Influence of Exocentric Avatars on the Sensation of Presence in Room-mounted Virtual Environments
Jakob Valvoda, Torsten Kuhlen and Christian Bischof
   
13:00 - 14:30 Lunch Break
   
14:30 - 16:00

Panel Session 1:
Body Ownership and Representation – Towards a Theory of Presence?

Mel Slater, Henrik Ehrsson and Olaf Blanke

   
16:00 - 16:20 Short break - stretch legs
   
16:20 - 17:50

Panel Session 2:
Social Impact

PEACH

 


DAY 2: Friday October 26, 2007

Paper Session 3:
Presence: Concept, Measurement, and Implications
   
9:00 - 9:20 am Presence as External Versus Internal Experience: How Form, User, Style, and Content Factors Produce Presence from the Inside
Matthew Jones
   
9:20 - 9:30 The Intentional Basis of Presence
Phil Turner
   
9:30 - 9:50 A Presence Measure for Virtual Reality and Telepresence Based on Multimodal Conflicts
Martin Kuschel, Franziska Freyberger, Martin Buss, and Berthold Färber
   
9:50 - 10:10

The Effect of Task and Ownership on Time Estimation in Virtual Environments
Karin Hägni, Kynan Eng, Marie-Claude Hepp-Reymond, Lisa Holper, Birgit Keisker, Ewa Siekierka and Daniel C. Kiper

   
10:10 - 10:20 Quality in Qualitative Methods
Susan Turner and Phil Turner
   
10:20 - 10:30 The Ethical and Societal Implications of Presence from a Distance
Pericle Salvani
   
10:30 - 11:00 Coffee Break
   
11:00 - 12:30

Panel Session 3:
Urban Mixed Realities: Challenges to the Traditional View of Presence

Rod McCall, Ina Wagner, Kari Kuutti, and Guilio Jacucci

   
12:30 - 14:00 pm Lunch Break (finger food/ tapas) + Poster Session
   
Paper Session 4:
Digital Games and (Social) Presence
   
14:00 - 14:20 Multitasking, Presence & Self-Presence on the Wii
Rabindra Ratan, Michael Santa Cruz, and Peter Vorderer
   
14:20 - 14:40 Effects of Networked Interactivity in Educational Games: Mediating Effects of Social Presence
Kwan Min Lee, Eui Jun Jeong, Namkee Park, and Seoungho Ryu
   
14:40 - 14:50 Presence and Emotion in Computer Game Players during 1st Person vs. 3rd Person Playing View: Evidence from Self-Report, Eye-Tracking, and Facial Muscle Activity Data
Kari Kallinen, Mikko Salminen, Niklas Ravaja, Ryszard Kedzior and Maria Sääksjärvi
   
14:50 - 15:00 Individual Differences in Virtual Environments. An Experimental Research on Emotions, Behaviour and Sense of Presence in Second Life
Maria Grazia Strepparava, Marco Omar Harb, Selena Russo, Federico Zorzi, Alessandro Rizzi
   
15:00 - 15:20 Digital Games as Social Presence Technology: Development of the Social Presence in Gaming Questionnaire (SPGQ)
Yvonne de Kort, Wijnand IJsselsteijn, and Karolien Poels
   
15:20 - 15:40 Tea Break
   
Paper Session 5:
Social Presence, Connectedness and Communcation Technologies
   
15:40 - 16:00 Effects of Simulated Gaze on Social Presence, Person Perception and Personality Attribution in Avatar-Mediated Communication
Gary Bente, Felix Eschenburg and Lisa Aelker
   
16:00 - 16:20 Construct Validation of the Concepts Social Presence, Emotional Presence and Connectedness and an Application of Zajonc’s Social Facilitation Theory to Social Presence Research
Mariek Vanden Abeele, Keith Roe, Mario Pandelaere
   
16:20 - 16:40 Perception of Multimodal Feedback Inconsistency in an Interactive Tracking Task
Raphaela Groten, Jens Hölldampf, Zheng Wang, and Martin Buss
   
16:40 - 16:50 Detecting Attention through Telepresence
Stefano Levialdi, Alessio Malizia, Teresa Onorati, Enver Sangineto, Nicu Sebe
   
16:50 - 17:00 Virtual Environments and Other Media for Being There Together: Towards a Convergence of Technologies, Uses, and Research Agendas
Ralph Schroeder
   
17:00 - 17:15 Short break - stretch legs
   
17:15 - 18:30

Panel Session 4: Presence Grand Challenge

PEACH

   
21:00 - Conference Dinner (included in registration fees)

 


DAY 3: Saturday October 27, 2007

Paper Session 6:
Educational and Cultural Effects
   
10:00 - 10:20 am A Critical Examination of Presence Applied to Cultural Heritage
Laia Pujol Tost and Erik Malcolm Champion
   
10:20 - 10:40 Story Worlds and Virtual Environments: Learning from Oral Storytelling
Ilda Ladeira and David Nunez
   
10:40 - 11:00 Investigating the Effectiveness of a Telepresence-Enabled Cognitive Apprenticeship Model of Teacher Professional Development
R. Shawn Edmondson
   
11:00 - 11:10 Infinite Infants & Telematic Playspaces: Presence and Pretense
Katina Hazelden
   
11:10 - 11:30 Coffee Break
   
Paper Session 7:
Presence Experimentation
   
11:30 - 11:50 It is REALLY a Smaller (and Smaller) World: Presence and Small Screens
Cheryl Campanella Bracken and Gary Pettey
   
11:50 - 12:00 Presence Predicts False Memories of Virtual Environment Content
Bertus Labuschagne, David Nunez and Edwin Blake
   
12:00 - 12:10 pm

Longitudinal Effects on Presence: Suspension of Disbelief or Distrust of Naive Belief?
Edwin Blake, David Nunez and Bertus Labuschagne

   
12:10 - 12:20 The Making of a Presence Experiment: Responses to Virtual Fire
Bernhard Spanlang, Torsten Fröhlich, Vanessa F. Descalzo, Angus Antley and Mel Slater
   
12:20 - 14:00 Lunch Break (finger food/ tapas) + Poster Session
   
Paper Session 8:
Brain Imaging, VR Therapy and Rehabilitation
   
14:00 - 14:20 Neural Correlates of Imagery Induced by the Ambient Sound
Akiko Callan and Hiroshi Ando
   
14:20 - 14:30 An MRI Compatibility Study of a Fabric Sensing Glove for Sensory-Motor Brain Activity Exploration
Nicola Vanello, Valentina Hartwig, Mario Tesconi, Giuseppe Zupone, Nicola Sgambelluri, Alessandro Tognetti, Emiliano Ricciardi, Enzo P. Scilingo, A. Bicchi, P. Pietrini, D. De Rossi and L. Landini
   
14:30 - 14:40 Physiological Responses during Performance within a Virtual Scenario for the Rehabilitation of Motor Deficits
Mónica Cameirão, Sergi Bermúdez i Badia, Kumar Mayank, Christoph Guger and Paul Verschure
   
14:40 - 15:00 Presence and the Bond Between Patients and their Psychotherapists in the Cognitive-Behavior Therapy of Panic Disorder with Agoraphobia Delivered in Videoconference
Stéphane Bouchard, Geneviève Robillard, André Marchand, Patrice Renaud and Giuseppe Riva
   
15:00 - 15:10 Effects of Virtual Reality Immersion in Individuals with Central Nervous System Injury
S. Flynn, S. Copar, N. Ghate, M. Harris, P. Palma and A. Bender
   
15:10 - 15:30 A Preliminary Study of Shy Males Interacting with a Virtual Female
Xueni Pan and Mel Slater
   
15:30 - 15:50 Tea Break
   
Paper Session 9:
Designing Presence: Environments and Technology
   

15:50 - 16:10

Considering the Role of Presence in the Conceptual Design of Interior Architectural Environments
Marisha McAuliffe
   

16:10 - 16:30

Are You There? Active Attention for Person Tracking in Mixed Reality Environments
Zenon Mathews, Sergi Bermúdez i Badia, and Paul Verschure
   

16:30 - 16:50

The eXperience Induction Machine and its Role in the Research on Presence
Ulysses Bernardet, Sergi Bermúdez i Badia, and Paul Verschure
   

16:50 - 17:00

Delivering Environmental Presence through Procedural Virtual Environments
Lukas Zimmerli and Paul Verschure
   

17:00 - 17:10

Visual Experience of 3D-TV with Pixelated Ambilight
Pieter Seuntiens, Ingrid Vogels, and Arnold van Keersop
   

17:10 - 17:20

A Data-Glove with Vibro-Tactile Stimulators for Virtual Social Interaction and Rehabilitation
Silvia Pabon, Edoardo Sotgiu, Rosario Leonardi, Cristina Brancolini, Otniel Portillo-Rodriguez, Antonio Frisoli, Massimo Bergamasco
   

17:20 - 17:30

Design and Performance of a Haptic Data Acquisition Glove
Zheng Wang, Jens Hoelldampf, and Martin Buss
   
17:30 - 17:45 Conference Wrap-up and Close

 


 

Friday
12:30 - 14:00
and
Saturday
12:20 - 14:00

Posters (alphabetically by first author)
   
 

Common Frame of Reference in Collaborative Virtual Environments and their Impact on Presence
Amine Chellali, Cedric dumas, Isabelle MilleVille, and Erci Nouri

   
 

Human Hand Modeling for Realistic Manipulation
Salvador Cobos, Manuel Ferre, Javier Ortego, and M. A. Sanchéz Urán

   
 

Telepresence Based On Remote Real Time Control of A Robot with Brain Waves
R. Grave De Peralta, Q. Noirhomme, J. Philips, G. Vanacker, M. Nuttin, and S. Gonzalez Andino

   
 

Presence and the Design of Trust
Caroline Nevejan

   
 

Realism vs. Reality: Creating Virtual Reconstructions of Architectural Artifacts
Slawomir Nikiel

   
 

Enhance Presence by Subjective Significance
Einat Ofek and Miriam Reiner

   
 

Feeling Crowded? Exploring Presence in Virtual Crowds
Nuria Pelechano, Catherine R. Stocker, and Norman I. Badler

   
 

Consciousness of the Self and the Body and Presence Studies
Maria V Sanchez-Vives and Mel Slater

   
 

Perception of Facial Emotion in Video Clips for Supporting Connected Presence
Jeremy Thorne

   
 

Interactive Mixed Reality Narrative in the Experience Induction Machine
Paul Verschure, Anna Mura, Carmen Platero, and Narcis Pares

   
 

Presence vs. Flow in the Context of Computer Games
David Weibel, Bartholomäus Wissmath, and Rudolf Groner

 


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