PRESENCE 2006
The 9th Annual International Workshop on Presence
August 24 - 26
Cleveland, Ohio, USA
Conference Format & Program
Like the earlier workshops, PRESENCE 2006 will have an interactive format in
which all participants (attendees, presenters, invited speakers) attend each of
the sessions as well as several social events, allowing participants to exchange
ideas and build knowledge together as the conference progresses.
CONFERENCE PROGRAM
OVERVIEW
DAY 0: Wednesday August 23, 2006
DAY 1: Thursday August 24, 2006
DAY 2: Friday August 25, 2006
DAY 3: Saturday August 26, 2006
DAY 0: Wednesday August 23, 2006
ISPR Board of Directors Meeting
| 07.00 pm |
Location TBA
Chair: Matthew Lombard, President, ISPR |
DAY 1: Thursday August 24, 2006
| 08.15 |
Bus from Hotel to conference site |
| 08.30 - 09.15 |
Registration
(Coffee available) |
Introduction
| 09.15 - 09.25 |
Welcome to the Conference
Cheryl Campanella Bracken, Cleveland State University, USA; Conference Co-Chair
and
Matthew Lombard, Temple University, USA; Conference Co-Chair; President, ISPR |
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| 09.25 - 09.30 |
Welcome to Cleveland State University
Richard Perloff, Director, School of Communication, Cleveland State
University |
Session 1: Presence Explications and Models
| 09.30 - 10.30 |
Chair: David Nunez,
University of
Cape Town, South Africa |
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Presence: A network of reciprocal relations
Pericle Salvini, IMT - Institutions, Markets and Technologies, Lucca, Italy |
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The
chant of the sirens: What mimesis and tele-presence have in common
Jan Soffner, University of Cologne, Germany |
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Measuring perceived presence in
technologically mediated environments: A research framework
Chang Nam and Steve Johns, University of Arkansas, USA |
Session 2: High Density/Poster Session + Demos
|
10:30 -12:30 |
Chair: Renee Botta, University of Denver, USA |
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This is the first of two panels utilizing a new format for
the PRESENCE Workshops: Each presenter will first describe their work in 5
minutes (with the time limit strictly enforced) and then attendees will
visit posters and demonstrations corresponding to each presentation to learn
more from the authors through informal discussions. Refreshments will be
served throughout the session. |
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Defining presence: A framework
Matthew
Lombard and Matthew T. Jones, Temple University, USA |
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The effect of static anthropomorphic images on
emotion perceptions in mobile-phone communication
Sin-Hwa Kang and James H. Watt, Rensselaer Polytechnic Institute, USA |
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Presence and video games: The impact of image
quality and skill level
Cheryl Campanella Bracken, Cleveland State University, USA
Paul Skalski, University of Minnesota Duluth, USA |
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Applying telepresence robot to interpersonal
communication: Implications and applications
Tzung Cheng Tsai and Yeh-Liang Hsu, Yuan Ze University, Taiwan |
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Projecting presence: A mimetic approach to the
creation of presence
Benjamin Unterman, University of Quebec in Montreal, Canada |
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Demonstrations: DarkCon (reconnaissance-type immersive
environment) and The Memory Stairs (a VR artwork)
Jacquelyn Morie and Sean Bouchard, University of Southern California, USA |
Session 3: The Presence Effect in Theory and Practice
| 01.45 - 03.00 |
Chair: Sukki Yoon,
Cleveland State
University, USA |
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From film to the web: Presence and the medium
Kimberly
Neuendorf, Cleveland State University, USA |
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Relational presence and distanced interdependent
relationships
Katheryn Maguire, Cleveland State University, USA
Stacey Connaughton, Purdue University, USA |
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Social presence in distributed
work
Guowei Jian and Joseph Amschlinger, Cleveland State University, USA |
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Is bigger really better?
An experimental study of presence and online political advertising
Edward Horowitz, Cleveland State University, USA |
| 03.00 - 03.20 |
BREAK (Coffee available) |
Session 4: New Topics and Contexts for
Presence
| 03.20 - 04.20 |
Chair: M. Carmen Juan, Technical University of Valencia, Spain |
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Content expectation and thematic
inertia predict virtual presence
David Nunez and Edwin Blake, University of Cape
Town, South Africa |
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Understanding
Instant Messaging: Gratifications and social presence
Ha Sung Hwang, Hanyung University, South Korea
Matthew Lombard, Temple University, USA |
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Increasing the motion of users in
photo-realistic virtual environments by utilising auditory rendering of the
environment and ego-motion
Rolf Nordahl, Aalborg University, Denmark |
| 04.30 |
Bus from conference site to Hotel |
| 06.00 |
Bus from Hotel to Nautica Queen
Dinner Cruise |
| ~09.00 |
Bus from Nautica Queen Dinner
Cruise to Hotel |
DAY 2: Friday August 25, 2006
| 08.45 |
Bus from Hotel to conference site |
| 09.00 - 09.30 |
Registration
(Coffee available) |
Keynote Speaker: Janet Murray
| 09.30 - 11.00 |
Welcome
Dean Gregory Sadlek, College of Liberal Arts & Social Science, Cleveland
State University, USAIntroduction
Cheryl Bracken, Cleveland State University, USA |
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Designing for Presence
Presence is hard to pin
down as a design goal, and yet the immediate experience of absent, distant,
or unreal entities is proliferating as the affordances of the digital medium
are elaborated into new formats of presentation and representation. This
talk explores commonalities between the experience of Presence in digital
environments (such as interactive characters, online communities, mixed
reality, and interactive TV) and older cultural experiences such as ghosts,
adventure movies, and religious states. I will attempt to identify
qualitative design elements that reinforce Presence as an aesthetic
experience.
Janet Murray is an internationally recognized interactive
designer, the director of the Masters Degree Program in Information Design
and Technology and Ph.D. Program in Digital Media in the School of
Literature, Communication, and Culture at the Georgia Institute of
Technology.
She is the author of Hamlet on the Holodeck: The Future of Narrative
in Cyberspace (Free Press, 1997; MIT Press 1998), which has been
translated into 5 languages, and is widely used as a roadmap to the coming
broadband art, information, and entertainment environments. She is currently
working on a textbook for MIT Press, Inventing the Medium: A Principled
Approach to Interactive Design and on a digital edition of the Warner
Brothers classic, Casablanca, funded by NEH and in collaboration with
the American Film Institute. In addition, she directs an eTV Prototyping
Group, which has worked on interactive television applications for PBS, ABC,
and other networks. She is also a member Georgia Tech's Experimental Game
Lab.
In spring 2000 Janet Murray was named a Trustee of the American Film
Institute, where she has also served as a mentor in the Enhanced TV
Workshop, a program of the AFI Digital Content Lab. She holds a Ph.D. in
English from Harvard University, and before coming to Georgia Tech in 1999
taught humanities and led advanced interactive design projects at MIT.
Murray's primary fields of interest are digital media curricula, interactive
narrative, story/games, interactive television, and large-scale multimedia
information spaces. Her projects have been funded by IBM, Apple Computer,
the Annenberg-CPB Project, the Andrew W. Mellon Foundation, and the National
Endowment for the Humanities.
(biographical information adapted from Dr. Murray's
web site) |
| 11.00 - 11.20 |
BREAK (Coffee available) |
Session 5: Presence as a Mediating Variable in Media Effects
Research
| 11.20 - 12.35 |
Chair: Miriam Reiner, Technion: Israel Institute of
Technology, Israel |
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Mapping the way to fun: The effect of video game interfaces
on presence and enjoyment
Paul Skalski, University of Minnesota Duluth, USA
Ryan L. Lange and Ron Tamborini, Michigan State University, USA |
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Does "being there" improve memory: The impact of presence on
recall
James Denny, Cleveland State University, USA
David Atkin, University of Connecticut, USA |
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Presence, efficacy, and the Net: Exploring patterns in
political participation from a comparative perspective
Mehpare Selcan
Kaynak, Bogazici University, Turkey
Cheryl Campanella Bracken, Cleveland State University, USA |
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I felt like it happened to me: Television audience
perceptions of televised conflict
Renee Botta, University of Denver, USA
Jill Rudd, Cleveland State University, USA |
Session 6: Pushing Presence: Have We Gone Far Enough?
| 01.45 - 03.00 |
Chair: Rita Lauria, North Carolina Agricultural and
Technical State University, USA |
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| Panelists: |
Jacquelyn Morie,
Scientist and Artist, University of
Southern California, USA
Christopher Stapleton,
President, Simiosys, LLC, USA
Alex Singer,
Independent Director, Directors Guild of America (DGA),
USA
Judy Singer,
Independent Writer, Writers Guild of America (WGA),
USA
Rebecca Tortell, Researcher Analyst, University of
Southern California, USA |
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This panel is designed to ask provocative questions relating
to the future of presence and virtual reality as a medium, and get audience
members to be active participants in the debate. Each panelist will take 5
minutes to convince the audience that their vision of the future is not only
possible, but probable. We will attempt to resurrect the original promise of
VR, fast forwarded half a century, and debate how new generations can come
to see this potential. |
| 03.00 - 03.20 |
BREAK (Coffee available) |
Session 7: Applying Presence I: Research Reports
| 03.20 - 04.20 |
Chair: Paul Skalski, University of Minnesota Duluth, USA |
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A markerless
augmented reality system for the treatment of phobia to small animals
M. C. Juan, Technical University of Valencia, Spain
D. Joele, Delft University of Technology, The Netherlands
Rosa Baņos,
University of Valencia, Spain
Cristina Botella,
Universitat Jaume I, Spain
Mariano Alcaniz,
Technical University of Valencia, Spain
Ch. Van der Mast, Delft University of Technology, The Netherlands |
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Police lineups
in IVEs
Jeremy Bailenson, Stanford University, USA
Alexandra Davies, Stanford University, USA
Jim Blascovich, University of California, Santa Barbara,
USA
Andrew C. Beall, University of California, Santa Barbara,
USA
Cade McCall, University of California, Santa Barbara,
USA
Rosanne E. Guadagno, University of California, Santa Barbara,
USA |
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Look at or
looking out: Exploring monocular cues to create a see-through experience
with a virtual window
Wijnand IJsselsteijn, Willem Oosting, Ingrid Vogels, Yvonne de
Kort, and Evert van Loenen, Eindhoven University of Technology, The Netherlands |
ISPR Business Meeting
| 04.20 - 05.00 |
Chair: Matthew Lombard, Temple University, USA; President ISPR |
| 05.00 |
Bus from conference site to Hotel
Dinner on own |
| 09.00 |
Pub/Reception at Velvet Dog, 1280
West 6th Street |
DAY 3: Saturday August 26, 2006
| 08.45 |
Bus from Hotel to conference site |
| 09.00 - 09.30 |
Registration
(Coffee available) |
Session 8: Presence Controversies
| 09.30 - 11.00 |
Chair: Matthew Lombard, Temple University, USA |
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This panel will feature discussion of controversies, or
potential controversies, in the community of presence scholars, as suggested
by nominations on the presence-l listserv and elsewhere. Questions to be
considered include:
PRESENCE UTILITY - Is the presence concept actually
useful, i.e., has it led to or is it likely to lead to meaningful practical
findings and/or better understanding of human experience?
PRESENCE PROGRESS - How much progress have we made in understanding
presence?
PRESENCE DEFINITIONS - Is there, can there, and should there be a
consensus definition of presence?
PRESENCE MEASUREMENT - How useful are presence questionnaires?
PRESENCE CAUSES - What is the relative importance of content and form
factors in evoking presence?
PRESENCE EFFECTS - What general conclusions can we make about the effects
of presence, e.g. on learning, performance, and usability? |
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Session 9: High Density/Poster Session
+ Demos
| 11.00 - 01.00 |
Chair: Katheryn Maguire, Cleveland State University, USA |
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|
| |
This is the second of two panels utilizing a new format for
the PRESENCE Workshops: Each presenter will first describe their work in 5
minutes (with the time limit strictly enforced) and then attendees will
visit posters and demonstrations corresponding to each presentation to learn
more from the authors through informal discussions. Refreshments will be
served throughout the session. |
| |
|
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Haptic thermal interface: A new technology
for supporting presence in multimodal virtual environments?
Chang Nam and Iman
Shafieloo, University of Arkansas, USA |
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"I
don't
like William touching my belly": Gender differences in
affective responses to mediated social touch
Christann de Nood, Antal
Haans, and Wijand IJsselsteijn, Eindhoven University
of Technology, The Netherlands |
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The effects of presence
and tactile illusion on consumers' attitudes and intentions: The mediating
role of mental imagery
Yung Kyun Choi, Dongguk University, South Korea |
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An exploration of clinicians' sense of presence in critical
care telemedicine
Leila Alem, Susan Hansen, and Jane Li, Commonwealth Scientific and
Industrial Research Organisation (CSIRO), Australia |
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Presence after death
Matthew Lombard and Melissa E. Selverian, Temple University, USA |
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When mixing physical presence and telepresence:
Analysis of a pilot study
Cara Stitzlein and Leila Alem, Commonwealth Scientific and Industrial
Research Organisation (CSIRO), Australia |
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Demonstration: Presence considerations in music production
Jack Klotz and Matthew Lombard, Temple University, USA |
Session 10: Applying
Presence II: Project Descriptions
| 02.15 - 03.15 |
Chair: Melissa Selvarian, Temple University, USA |
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Building tele-presence
framework for performing robotic surgical procedures
Peter Panfilov, Moscow State Institute of Electronics and Mathematics,
Russia
Frank Cardullo and Harold
Lewis III, State University of New York at Binghamton, USA |
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VICC: Virtual
Incident Command Center
Julius Gyorfi, Eric Buhrke, Mark Tarlton, Juan Lopez,
and George Valliath, Motorola, USA |
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The Virtual
Immersion Center for Simulation Research: Interactive
IVR-Cave simulation technology for communication disorders
Stacy Williams, Case Western Reserve University, USA
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| 03.15 - 03.30 |
BREAK (Coffee available) |
Session 11: Presence Effects: The
Good and the Bad
| 03.30 - 04.30 |
Chair: Yung Kyun Choi, Dongguk University, South Korea |
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The effects of fully immersed virtual
reality on the learning of physical tasks
Kayur Patel, University of Washington, USA
Jeremy Bailenson, Stanford University, USA
Sang-Hack Jung, University of California at Berkeley, USA
Rosen Diankov, University of California at Berkeley, USA
Ruzena Bajcsy, University of California at Berkeley, USA |
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Examining the
relationship between violent video games, presence, and aggression
Kristine Nowak, Marina Krcmar, and Kirstie M. Farrar, University of
Connecticut, USA |
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Walk a mile in digital shoes: The impact
of embodied perspective-taking on the reduction of negative stereotyping in
immersive virtual environments
Nick Yee
and Jeremy Bailenson, Stanford University |
Session 12: Synthesis
and Closing
| 04.30 - 05.15 |
Chairs:
Cheryl Campanella Bracken,
Conference Co-Chair
Matthew Lombard,
Conference Co-Chair; President, ISPR |
| 05.30 |
Bus from conference site to Hotel |
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