Notice
Board for Presence Announcements
This is a virtual notice board where members of the presence
community and other interested parties are invited to post (at
no cost):
- Calls - calls for submissions
to, and/or particpation in, conferences, journals, edited books,
and other endeavors related to presence
- Jobs -
announcements of available academic and professional positions
related to presence
- Projects, including ‘help
wanted' requests - descriptions of planned, ongoing, and
completed projects related to presence, including requests
for participation and feedback
- Other - links to recommended online resources;
announcements and promotional messages about, and links to, relevant
graduate programs, research labs, corporations; and anything
else relevant to presence
To post an item, please e-mail your materials to ispr@ispr.info.
Include a title, a short (max. 400 word) text description in
plain text, MS Word, or html format (not in Acrobat .pdf
format), and include any graphics files (standard, web compatible
formats only). Posts will remain on the site indefinitely unless
you specify a removal date. Posts will also be distributed once
via the presence-l listserv unless
otherwise requested. For more information please e-mail us at ispr@ispr.info.
OTHER
(Posted November 28, 2007)
Experience Lab (or GameXPlab) at Eindhoven University of Technology
At the 35th anniversary of Pong, we are proud to announce the
official launch of the Game Experience Lab (or GameXPlab) at Eindhoven
University of Technology. The Game Experience Lab is an interdisciplinary
group of scholars working together to better understand the captivating
player experiences associated with digital games. Our scientific
endeavours are enabled through multiple laboratory spaces with
state-of-the-art gaming equipment and high-end measurement and
observation tools. It is supported by funding from TU/e as well
as two European Union FP6 projects, Games@Large (http://www.gamesatlarge.eu/ )
and FUGA (http://project.hkkk.fi/fuga/).
More information at: www.gamexplab.nl
On behalf of the GameXPlab team,
Wijnand IJsselsteijn and Yvonne de Kort, co-directors
(Posted November 17, 2006)
A Virtual Reality Search Engine Project
I'm Matteo Cantamesse, a phD student from Milan, Italy.
I'm working on social presence and conversation analysis in Collaborative
Virtual Environments. During the literature review step, I've created
(within the Google Co-op project ) a specialized search engine
for virtual reality on-line resources. Google Co-op project allows
users to create specialized search engine, powered by the Google
engine, crawling selected and annotated websites. Up to now I've
collected and tagged 100+ resources (from e-journals to lab sites
to newsgroups) strictly related to VR topics, presence, social
presence and tech news. Now I decided to publish the search engine,
so everyone could use it and collaborate at:
http://www.google.com/coop/cse?cx=008482043968688804374%3Ao1v9ph46qic
If you wish to co-operate or add a website, contact me or visit
the VR
Search Engine homepage.
Matteo Cantamesse
mail: matteo.cantamesse@gmail.com
matteo.cantamesse@unicatt.it
web: http://www.mcantamesse.net
mobile:+39 347 5373547
(Posted November 19, 2006)
New book: Spaces Speak, Are You Listening? Experiencing
Aural Architecture
During my 5 years of research into auditory spatial awareness,
which is discussed in my book Spaces Speak, Are You Listening?
Experiencing Aural Architecture, I have created the language of
aural spatiality. While traditional acoustic architects think in
terms of the sound physics of real spaces, I have formulate concepts
that also apply to virtual spaces. An experiential language is
far different from a physical language.
The ability to recreate a spatial experience at a remote location
requires that the acoustics be considered in terms of both temporal
and spatial spreading, where the former is based on the location
of the sound source, the latter is dependent on the reproduction
in the listening space. Listeners experience the two aspects of
spatiality differently. For those who have a chance to look at
the book, I would welcome the opportunity to continue the discussion
of the aural architecture of virtual spaces. Because I have only
established a foundation, the discussion needs to be expanded and
extended.
Additional information about the book can be found at the MIT
Press web at: http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=10947 and
I can provide copies of the Introduction and Table of Contents
if you send me an email requesting them.
Barry Blesser (former MIT Prof)
bblesser@alum.mit.edu
(Posted October 16, 2006)
Brazilian Association of Researchers in Cyberculture
Dear colleagues,
It is with utmost pleasure that I announce the founding of the
Brazilian Association of Researchers in Cyberculture last September
27, Paulo, as indicated in the Public Note shown below and attached
hereto. I would be very pleased and grateful to everyone for
kindly publicizing this announcement at your respective institutions
and in your mailing and discussion lists.
With my warmest regards,Eugenio Trivinho
PUBLIC NOTE TO THE BRAZILIAN AND INTERNATIONAL SCIENTIFIC COMMUNITY
The signatory researchers of this Public Note, representatives
of various Post-Graduate Programs in different areas of Human Sciences,
Applied Social Sciences and Linguistics, Letters and Arts in Brazil,
who convened at the Pontifical Catholic University of S=E3o Paulo
(PUC-SP) for the 1st National Symposium of Researchers in Communications
and Cyberculture, which was organized by CENCIB - Center for Interdisciplinary
Research on Communications and Cyberculture of the Program of Post-Graduate
Studies on Communication and Semiotics of this University and held
from September 25 to 29, 2006, decided, during the Special Plenary
of September 27 and for all academic effects, to found the Brazilian
Association of Researchers in Cyberculture, with the purpose of
organizing, fostering and consolidating the pertinent
scientific field within the national ambit.
The institution will be constituted of an executive body, comprising
the positions of Presidency, Vice Presidency and General Secretariat,
and a deliberative body, composed of a Consultative Scientific
Council.
In the coming months, the researchers will define not only the
modus operandi between the bodies, but also the Association's institutional
goals, its programmatic objectives, the educational level(s) to
which it is connected, its statutes, its sequential legal provisions
and its relation to pertinent public policies (federal and state),
among other relevant requisites.
Upon the conclusion of this groundwork, all the institutional
bodies of the scientific community (fostering agencies, scientific
associations, area representations, Post-Graduate Programs, etc.),
as well as the main media outlets and Non-Governmental Organizations
dedicated to the issues of the Association, will receive updated
information.
Sao Paulo, October 7, 2006
Adriana Amaral (UTP) - adriamaral@yahoo.com;
Alex Primo (UFRGS) - alex.primo@terra.com.br;
Andre Lemos (UFBA) - alemos@ufba.br;
Diana Domingues (UTP - UCS) - ddoming@ucs.br;
Erick Felinto de Oliveira (UERJ) - erickfelinto@uol.com;
Eugenio Trivinho (PUC-SP) - eugeniotrivinho@uol.com.br;
Fernanda Bruno (UFRJ) - fgbruno@matrix.com.br;
Francisco Coelho dos Santos (UFMG) - fransan@uol.com.br;
Henrique Antoun (UFRJ) - hans@alternex.com.br;
Juremir Machado da Silva (PUC-RS) - juremir@pucrs.br;
Lucrezia DAlessio Ferrara (PUC-SP) - ldferrara@hotmail.com;
Marco Silva (UERJ - UNESA) - marcoparangole@uol.com.br;
Maria Cristina Franco Ferraz (UFF) - mcfferraz@hotmail.com;
Othon Jambeiro (UFBA) - othonfernando@uol.com.br;
Rogeio da Costa (PUC-SP) - rogcosta@pucsp.br;
Rosa Maria Leite Ribeiro Pedro (UFRJ) - rosapedro@globo.com;
Simone Pereira de S=E1 (UFF) - sibonei@terra.com.br;
Theophilos Rifiotis (UFSC) - rifiotis@uol.com.br;
Vinicius Andrade Pereira (UERJ - ESPM) - vinianp@yahoo.com;
Yara Rondon Guasque Araujo (UDESC) - c2yrga@udesc.br.
(Posted August 15, 2006)
Human Productivity Lab Announces New Telepresence Paper
Howard
S. Lichtman, founder of the Human
Productivity Lab, a consultancy specializing in Telepresence &
Visual Collaboration, Personal and Organizational Productivity,
and Sales Model Optimization, has announced the publication of
a on the emerging telepresence industry: Telepresence,
Effective Visual Collaboration and the Future of Global Business
at the Speed of Light. "The paper has been the culmination
of over six months of research and ½ a decade of work and
interest in effective visual collaboration. The paper seems especially
timely with oil hitting an all-time high this week of $78.64 and
with commercial aviation having literally ground to halt due to
the latest terrorist threats against the airlines. The paper
covers both the effect of higher oil prices on the airlines and
the reduced convenience of commercial aviation."
(Posted October 21, 2005)
i2 Media Research Ltd
Tuning
Media to the Viewer
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i2
media research ltd.
Department of Psychology, Goldsmiths College, University of
London
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- our dedicated team
has over 10 years research experience in the psychological
evaluation of new display media and services
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(Posted October 21, 2005)

Presence-Research.org is
the official website of the OmniPres project,
funded under the EC's IST FET Presence
Research Proactive Initiative.
The site aims to offer up-to-date and relevant information and
resources on (tele-)presence, i.e. the subjective experience
of 'being there' in mediated environments such as virtual reality,
simulators, cinema, television, etc.
(Posted October 21, 2005)

Presence-connect.com is
the on line companion to the MIT Press journal PRESENCE:
Teleoperators and Virtual Environments. The purpose of the
site is to provide researchers with the opportunity for submission
of short papers, and other material, with an extremely fast turn-round
time for publication and feedback (48 hours!). It's also the place
for job announcements, posting of resumes by those seeking jobs,
information about forthcoming events and discussion forums on any
relevant stream of interest.
Notice
Board: OTHER - ARCHIVES
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