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An increasingly important aspect of today's society is the computer. Computer aided technologies have revolutionized the industrial production of objects. I believe the computer is altering the role and definition of the craft object. As society grows more dependant on these processes, they are becoming standardized and readily available for the artist and craftsperson. At this point I am able to employ these processes to create unique objects. These objects intend to explore and reevaluate the value of the handmade in contemporary society.

I was introduced to Computer Aided Design and Computer Aided Manufacture as an undergraduate. Then I fabricated spring-loaded pin closures by hand. While learning this new way of making jewelry with CAD/CAM, I realized I was involved in something truly unique to the metalsmithing discipline. It was this experience that led me to commit to only working within the computer environment.

The concentration of my graduate portfolio is on jewelry. I believe body adornment is an effective vehicle for personal identification and self expression. Body adornment can also serve as interactive and communicative objects that bridge a gap between craft, society and technology. I strive communicate these beliefs through the objects I create. Manipulation of positive and negative spaces within a piece elicits a dialog between the viewer and jewelry. Continuous and simultaneous movements of form are invoked by the interplay of multiple pieces and translucent materials within the object. In some pieces the mechanics of the piece stimulates an intimate experience. I intend for the viewer to contemplate the interactivity and workings of the piece. These concepts stem from the idea of form follows function. I search for nontraditional answers to create jewelry that reflects today’s society, either in how a piece would work, the materials, or simply by the form of the piece.

This body of work exists in virtual space and is accurately described in three dimensions. Having a background in traditional jewelry and metalsmithing techniques provides me with an understanding of fit, form, function and materials. I apply this knowledge to the pieces I create in virtual space. There are some pieces in this portfolio created with the intention of becoming tangible through the use of a three-axis cnc(computer numeric controlled) milling machine. Other objects were not created with the intent of ever becoming tangible and are finished objects in their virtual state.

CAD/CAM yields myriad possibilities. In virtual space I experience a new freedom and challenge to create objects that are not bound by the physical properties of our known reality. Investigating form and function of the craft object with CAD/CAM demands a new and appropriate aesthetic. This is an obligation I embrace as a craftsperson in a new environment. My mission as a craftsperson is twofold: 1) to contribute to a new and developing means of creation in the metalsmithing field with CAD/CAM; 2) to guide future generations of metalsmiths into the information age.




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