An increasingly important aspect of today's society is the computer. Computer aided
technologies have revolutionized the industrial production of objects. I believe the
computer is altering the role and definition of the craft object. As society grows more
dependant on these processes, they are becoming standardized and readily available for the
artist and craftsperson. At this point I am able to employ these processes to create
unique objects. These objects intend to explore and reevaluate the value of the handmade
in contemporary society.
I was introduced to Computer Aided Design and Computer Aided Manufacture as an
undergraduate. Then I fabricated spring-loaded pin closures by hand. While learning this
new way of making jewelry with CAD/CAM, I realized I was involved in something truly
unique to the metalsmithing discipline. It was this experience that led me to commit to
only working within the computer environment.
The concentration of my graduate portfolio is on jewelry. I believe body adornment is
an effective vehicle for personal identification and self expression. Body adornment can
also serve as interactive and communicative objects that bridge a gap between craft,
society and technology. I strive communicate these beliefs through the objects I create.
Manipulation of positive and negative spaces within a piece elicits a dialog between the
viewer and jewelry. Continuous and simultaneous movements of form are invoked by the
interplay of multiple pieces and translucent materials within the object. In some pieces
the mechanics of the piece stimulates an intimate experience. I intend for the viewer to
contemplate the interactivity and workings of the piece. These concepts stem from the idea
of form follows function. I search for nontraditional answers to create jewelry that
reflects todays society, either in how a piece would work, the materials, or simply
by the form of the piece.
This body of work exists in virtual space and is accurately described in three
dimensions. Having a background in traditional jewelry and metalsmithing techniques
provides me with an understanding of fit, form, function and materials. I apply this
knowledge to the pieces I create in virtual space. There are some pieces in this portfolio
created with the intention of becoming tangible through the use of a three-axis
cnc(computer numeric controlled) milling machine. Other objects were not created with the
intent of ever becoming tangible and are finished objects in their virtual state.
CAD/CAM yields myriad possibilities. In virtual space I experience a new freedom and
challenge to create objects that are not bound by the physical properties of our known
reality. Investigating form and function of the craft object with CAD/CAM demands a new
and appropriate aesthetic. This is an obligation I embrace as a craftsperson in a new
environment. My mission as a craftsperson is twofold: 1) to contribute to a new and
developing means of creation in the metalsmithing field with CAD/CAM; 2) to guide future
generations of metalsmiths into the information age.