The issue of making objects which are relevant and
appropriate to the time in which they are being created is not a new concept. The earliest
artists and craftspeople created work not only to fulfill the demand of their society, but
to also reflect and influence it. This becomes a process of constant change, for as the
society changes, so does its needs and values. The artists and craftspeople are
responsible for becoming the antennae of the society, ever detecting the subtle changes in
human nature and reflecting those changes in the work that they produce.
As I confront
the issues of relevancy and appropriateness in my own work, I immediately turn to the
computer as the answer. This technological advance is one which has grown with my
generation and has become a part of every aspect of living in this society. The fact that
a mere tool, though a powerful one, has had such a major impact on the world as a whole in
the small amount of time in which it has existed is quite amazing to me.
It is for these reasons I have chosen the computer as my media. Through the processes
of Computer Aided Design (CAD), Computer Aided Manufacturing (CAM), and Rapid Prototyping
(RP) I have limitless options at my disposal. There exists the possibilities of expressing
pure concepts through "virtual" objects, building "actual" objects
which have the ability to be produced, and overseeing the production of
So, then, the decision must be made what to produce. To determine what has either not
existed, or not existed in the same way before. To find what is appropriate to this new
media, for surely creating objects from the past in a new way is not enough. For this, I
look to my generations obsession with piercing and body modification.
This new form of expression is particularly interesting to me because, though it has
become the symbol of this new technological generation, it has its roots in
"primitive" cultures. With the aid of current medical technologies we are able
to take what was introduced in these cultures to a new level by surgically altering nearly
every aspect of our physical appearance. We are not only able to safely pierce every part
of our anatomy, but we have limitless options for surgical implantation which is evolving
at a rapid rate.
The objects that I create are meant to explore aspects of this phenomena and also to
bridge the gap between "hardcore" piercing and "mainstream" piercing.
As an example of mainstream piercing, it is becoming much more common now to see
executives with piercings high on the ear and around the bellybutton, but you would hardly
expect to see them with a tongue, lip, or septum piercing. As my generation is getting
older, they are entering the mainstream workforce and many do not wish to abandon what
they feel is an important part of their identity. I strive to create objects which are
elegant, yet have aspects of what has come to define my generation.