Bachelor of Science in Music Technology
The Bachelor of Science degree in Music Technology is a 4-year, 124 credit undergraduate degree program that prepares students for entry level jobs in the music technology field or to pursue graduate education in music technology at top graduate programs nationally.
Music technology has become a major factor in virtually every area of the music industry. Music technology fuses musical skill and technological knowledge that enables one trained in these areas to create works, or to pursue employment or graduate education in an extremely wide variety of areas. Some of these include music production, performance, composition, recording and editing, software and hardware development, systems design, equipment installation, music editing and publishing, as well as numerous audio fields such as the recording and editing of concerts, events, films and television, games, among others. It is not an exaggeration to state that virtually every area of the music industry has been influenced by technology.
The program features an interdisciplinary sequence of increasingly rigorous courses in music and recording technology, computer science, mathematics, music performance, music studies and general education, making the program highly competitive among music technology programs in the country. The program includes ten courses in specific music technology subjects and electives, mathematics courses through the Pre-calculus level (or elective courses if the mathematics levels are reached through placement testing) offered through the Department of Mathematics, and three courses in Computer and Information Science taught by professors in the College of Information Sciences (CIS) as part of the music technology major.
As music technology infiltrates virtually every aspect of the music discipline and related fields, the demand for graduates trained in music technology is significant and growing. There are any number of careers for students trained in music technology. The U.S. Bureau of Labor Statistics Occupational Outlook Handbook shows continued strong demand for positions in the computer and computer music industry. Some of these careers include: Education (K-12, higher education, continuing education), Film, the Internet, Publishing, Radio, Recording Studio, and Television.
Within each of these broad fields, there are any number of music technology related careers, some of which are listed as follows: Acoustic Installation Engineer, Audio Engineer for Video, Audio Gaming Engineer, Audio Multimedia Specialist, Digital Remastering Editor, Film Audio Effects Recordist, Film Audio Effects Engineer, Foley Artist (Film Sound Effects), Instructional Designer Audio Specialist, Live Sound Engineer, Media Production Specialist, Multimedia Designer, Multimedia Developer, Multimedia Educator Audio Specialist, Multimedia Coordinator/Engineer, Multimedia Instructor, Multimedia Web Developer, Music Education Technology Specialist, Multimedia Specialist, Music Production and Engineering, Music Recording.
Students seeking admission to the BS in Music Technology degree are required to have:
- GPA of 3.0 or better
- Scores from the SAT, ACT, or “Temple Option”
- Placement into Theory I as determined by the Theory I Placement Examination
- Written statement of goals as part of the application
- Submit a music technology project or portfolio via Decision Desk. Examples of the project or portfolio could be a short film scored by the student, a composition, orchestration, or an edited recording where music technology software was used in its creation (such as Sibelius, Finale, Pro Tools, MIDI, Garageband, or MaxMSP/Jitter), or a piece of software or hardware designed or manipulated by the student, among others. The purpose of the project or portfolio will be to demonstrate originality, creativity, and the ability to work in one or more technological areas.
- In addition to a recording of the finished project or portfolio, the applicant should submit a brief narrative explaining how the work was created. When possible, the actual source files or representative examples also should be submitted.
Music Technology Coursework (42 credits)
|Analog & Modular Sound Synthesis (MusSt 3763)||3 credits|
|Scoring for Film and Digital Media (MusSt 3764)||3 credits|
|Scoring & Audio Design for Video Games (MusSt 3765)||3 credits|
|Computers in Musical Applications (MusSt 4711)||3 credits|
|Computer Synthesis of Music (MusSt 4712)||3 credits|
|Sound Recording (MusSt 4713)||3 credits|
|Sound Editing (MusSt 4714)||3 credits|
|New Music Seminar / Ensemble (MusSt 4720)||3 credits (3X 1 s.h.)|
|Music Technology Elective||3 credits|
|Project in Music Technology (MusSt 4882)||3 credits|
|Programming in Python (CIS 1051)||4 credits|
|Program Design and Abstraction (CIS 1068)||4 credits|
|Architecture, Operating Systems, & Networking (CIS 2229)||4 credits|
The Presser Hall Computer Music Lab houses 16 iMac student stations running Pro Tools 12, Digital Performer, Finale, Sibelius, iLife Suite, Csound, Super Collider, PureData, POVray, Final Cut Express, and Logic Express software.
The Presser Creative Music Technology Center, located in Rock Hall, contains 2 labs running Apple iMacs and Power Macs with Digital Performer, Finale, Sibelius, iLife Suite, Max/MSP Jitter, Apple Logic Pro X, and Native Instruments Komplete 10 software. Lab 1 is a Computer Music Teaching Lab with 13 student stations. Lab 2 is a Visual Music Lab for multi-channel video projects with 5 student stations with 24-inch screens and Mackie studio monitors. Equipment includes a Focusrite Saffire Pro 40 interface with Pro Tools 12 and Avid Complete TK2-e for 5.1 Sourround mixing using JBL EON G2 monitors, or stereo mixing with Genelec 8030-A nearfield monitors. In addition to the standard lab software, computers are running Pro Tools 12, Metasynth, Peak Pro and and Final Cut Pro X.
The Recording Studio, located on the 3rd floor of Presser Hall, houses the Main Recording Studio and the Mixing Room. The Recording Studio is a 24-channel digital recording studio that contains Pro Tools 12 HDX, C24 control surface soundboard, Bricasti Design reverb processor, plugins from Sonnox, Waves, and Izotope, Genelec and Focal speakers, Universal Audio and True System Precision 8 mic preamps, a direct audio and video link to Klein Recital Hall for recording concerts and recitals, Gotham Audio cables and a Steinway B Grand Piano.
The Mixing Room, also located on the 3rd floor of Presser Hall, houses Pro Tools 12 software, Apogee Symphony I/O, Weiss compressor/de-essor, Genelec speakers, plugins by Izotope and Waves, and a stereo monitor from Dangerous Source.
The Temple University TECH Center also houses a 10-seat music computing lab that provides the same software resources as does the Presser and Rock Computer Music Lab.